Road Map

Here’s the plan for the next few months. I’d like to get the game to a stage where I can get some prototypes printed out and start play-testing it properly early in the new year. Once I finish the blue team, the red team should materialize a lot quicker as I’ll be using the same character template.

I’ll also be working on the gameplay/mechanic ideas during the next few months as well as extra power ups/enemies etc. Time to get to work!